Based on the title, my issue is pretty self-explanatory. I am attempting to create a rig that gives off a springy bobble-head effect for all limbs on the body. You can see what I’m going for with this image:
Since I began attempting the completion of this rig, I have used many types of constraints Roblox offers. (hinge, spring, ball-socket, torsion, etc.) I may already have found what I need but I cant seem to have the rig stand with the correct elasticity or flexibility in the constraints. Any suggestions would be appreciated!!
(Let me know if you’d like any more info about the issue)