Reference Image (from Diagon Alley in Harry Potter):
The theme of my game that is relevant to this build is Memory. Hence why you can’t see the name of the store or what’s beyond the glass, its all hazy and foggy.
Note that there will be other buildings alongside this one - its meant to be a street of sorts.
I’m an amateur builder and I have a long way to go, so I would appreciate it if you could provide me with harsh but constructive criticism. I used some of the feedback from my previous build (How can I improve my door model?), such as a consistent stud increment (0.1 mostly), as well as using the F3X building tools plugin to align parts easier.