I have seen other posts about making an ocean with a special mesh, but all of them were creating moving, realistic oceans. I just want a simple, static ocean that will fill the void in my game. My main problem is the texture since i can’t use a material. How can I make it look as in the screenshot from below? From the screenshot it looks like they are using the glass material, i have tried to upload a texture but it just ends up looking blurry,
For a really big ocean I just use a 2048x2048 plate and make it blue or wahetever and add a blockmesh and set the scale to high, and doing this, it still is an ocean but really huge and can be edited
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Insert Part.
Insert SpecialMesh into Part.
Change MeshType in SpecialMesh to “Brick”
Change the Scale of the SpecialMesh to whatever you want, I did 5000,2,5000
put a material and colour on the Part like usual
thats worked! i though materials didn’t work with special meshes
This is only if the SpecialMesh is of the file type.
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