EditableMesh - weird Offset between Vertex Position and Mesh geometry
|
|
0
|
181
|
August 2, 2024
|
How to make a textured mesh of a character glow...?
|
|
3
|
300
|
July 7, 2024
|
Unlock the ability to change MeshId for Meshparts during runtime OR make SpecialMeshes work exactly like MeshParts
|
|
9
|
1922
|
April 23, 2024
|
Issue with raycast collisions on special meshes
|
|
4
|
325
|
March 30, 2024
|
How to edit TextureId's on characters accesories?
|
|
4
|
486
|
March 7, 2024
|
Messed Up Collisions with the Head Special Mesh
|
|
4
|
329
|
November 6, 2023
|
How can i make a simple static ocean with a special mesh
|
|
5
|
478
|
October 15, 2023
|
Is there a way to convert a special mesh's scale to be equivalent to a vector3 size?
|
|
0
|
247
|
August 14, 2023
|
How to make a Mesh texture actually have transparent parts
|
|
25
|
21932
|
April 1, 2023
|
Meshpart Texture Id Should Support Transparency (or Being Able to Update Surface Appearance Live)
|
|
0
|
544
|
October 23, 2022
|
Turning a SpecialMesh into a Meshpart
|
|
5
|
1016
|
October 15, 2022
|
Materials do not work for FileMeshes and SpecialMeshes
|
|
10
|
2828
|
June 16, 2021
|
Add primitive shapes to SpecialMesh
|
|
5
|
4896
|
August 4, 2017
|