Does any one else has this issue . When you put a ton of effort on your game and then when you test it in roblox it is very laggy .I have the same issue. So my game has a lot of scripts that use tweening service an a lot of models. I have tried deleting most of the models that use tweening service but the lag still did not go away . When i test the game it is like everything is in slowmotion and model that use tweening system are not smooth . I have looked at a lot of things on Dev forum non of them worked .
This are the things that I think makes my game laggy:
A lot of duplicated meshes and parts
A lot of model that have scripts that use tweening service
A lot of proximity prompts and about 20 highlights
Texture
How can I optimize this things?
Do you have any solution to optimize my game and make it less laggier
and Thanks
edit: After deleting some of the pictures the game got a little bettter but it is still very laggy
It is generally considered bad practice to use TweenService on the server side. You could try moving all of your server side tweens to the client and see how it turns out.
This could be a big part of the issue, what have you done about it?