How could I make a slide that goes downhill?

Hi, I’m trying to make a sliding mechanic using humanoid.HipHeight to go through the small places but I need to make it so that when you slide horizontally on a slope gravity takes you down something like this:

image

and the slider i made only works on flat places

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If you are using a physics solution with no humanoids.

You can turn your character into a invisible sphere and apply a force to it, it will automatically roll downwards due to the normal force and gravity.

Thats what EgoMoose and X_O has done for their sliding system:

If you are looking for a direction to manually simulate physics:

You can cross product it as well:

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Also you can look into the beta physics character controller which is physics based and can slide down, you can also make your own controller which I have done. Many different ways to do it:

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