How do I animate the handle of a tool while equipping it?

  1. What do you want to achieve? Keep it simple and clear!
    I want to animate the CFrame and/or handle of a tool while equipping it

  2. What is the issue? Include screenshots / videos if possible!
    Im pretty sure the issue is the weld of the hand to the handle, but have no idea how to replace it or remove it entirely

  3. What solutions have you tried so far? Did you look for solutions on the Developer Hub?
    I have searched in youtube and the devforums and cant find anyone with the same problem

Does anyone know the solution to this?

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Can you tell me what you want to do by animating the handle?

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I want to do a sort of floaty equip animation

robloxapp-20240309-2148248.wmv (239.7 KB)

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Can you tell me how you make the animation? Like Motor6D or smth

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The entire sword model is welded by Motor6D’s and animated in moon animator

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its easy, this is how i do it:

  • create a transparent handle.
  • make another handle, name it whatever. that will be the mesh
  • weld the transparent handle to the second handle.

and now you can animate it. (use the second handle)
for some reason roblox doesnt let you animate handles.

You can adjust the weld between the handle and the character using Tool.Grip. Tools like the classic sword use this for animations.

I believe to animate the tool you’d need to create a rig (ie add joints to your tool, add an animation controller, and animate the tool using the handle as the main part.

Here is the doc’s tutorial on animating non-humanoids:

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Would this still allow the model to follow the hand while still being animated?

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Probably, it is welded to the main handle. Man retinal migraine is making really hard to see text

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yes, it is welded to the handle.

also, do you use moon animator? cuz i use that to weld. make my anims too

Which handle would I name Handle, if I have to, and the other one whatever?

Name the second handle to something else

The transparent Handle should be just Handle
The other one is just the mesh. make sure you give it another name (i name it H2)

Ill try it and see what happens

it should work, i tried it multiple times.

One last question, do both handles need to be animated or just the non transparent one?

the second handle (mesh) only needs to be animated. talking about the non transparent one.

like i mentioned, you cannot animate main handles on tools.

Would that mean that I have to make the base for moon animator the transparent handle?

i believe so…

let me know if this helped you c:

Do I set the animation priority to Idle or Action, since its an equip? (I have very little experience in animating)