I want to make a part fall apart when it falls onto a blade, but I cant do that without deleting all the welds. I made this script, but it doesn’t delete anything. i found out that it’s because “GetChildren” only finds the top children of the model, and not the children’s children, which I need because my model it a bunch of cubes stuck together, so it seems to fall apart. The welds are in those cubes. any help would be appreciated!
my script:
local TouchPart1 = script.Parent.Touchpart1
local TouchPart2 = workspace.Blades
local welds = TouchPart1.Parent:GetChildren()
TouchPart1.Touched:Connect(function(Object)
if Object == TouchPart2 then
for i = 1, #welds do
if welds[i]:IsA("Weld") then
welds[i]:Destroy()
wait(0.1)
end
end
end
end)