How do I fix HumanoidRootPart being too low on my rigged skinned mesh?


The grey part is the humanoid root part, which is too low.

And every time I try to move it up/scale it it scales the chicken also which I don’t want. I don’t want it to be too low so that I can avoid the rigged mesh to seem like their floating, and even if I change the hip height it still doesnt work because the humanoid will be in ground if I make hip height lower and the chicken will be inside ground which I dont want.

I figured it out, I just had to recenter the rig in Blender: Skinned mesh RootPart not where it should be

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