How do I import the model back into Roblox Studio while keeping its original colors?

Hello. I created a rather primitive model in Roblox Studio, which consists of several parts of different colors, and using Negate I make a round hole in these parts, merging them. Since Union wastes quite a lot of game resources, I export this model to computer memory and then export it back to the game as a mesh part, but this brings up one problem: the previously painted model is discolored and completely grayed out.

I would like to know if it is possible to import a model into computer memory in such a way that when exported back to the game, its original colors are preserved.

As an example:

Note: I am not able to use Blender and other similar applications for modeling.

You would have to make a texture for it since meshs don’t have colors.

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How can I create a texture for it?

Do I need any third-party applications besides Roblox Studio for this?

I know you said you didn’t use blender, but this may help you.

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