I am making a RTS and each map is mostly roblox terrain. I don’t know how to make a map changer for terrain. I can easily do it for parts, meshparts, anything that’s not terrain.
Anyways the players join the game, and vote for a map. Then the terrain map loads in along with all my meshparts. I am basically wondering, if there is a way to store terrain in replicated storage, or a script and then load it in when necessary.