How do i make realistic characters?

I believe Roblox just made it so that you can import models which are already rigged. This means that you could rig the model in animation software before importing it to Roblox. If you want mesh deformation, (where the mesh isn’t broken into multiple pieces before being animated) that isn’t currently supported that I know of. I’m not sure if this is what you are looking for or not, but I didn’t see anyone else mentioning it.

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