How do I make the background fade around the character?

How would I make it so that in a cutscene everything around the character fades to black? Like mask everything except the character?

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Maybe you could use a viewport frame with a black background set up to only display the character. If you scale the GUI up to fit the entire players screen and use the same camera as the normal viewport I believe tweening the transparency can give you the desired effect. Not sure if this is a perfect solution though, just the first thing I could come up with.

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Get a texture that is slight grey in mid and black on borders making a circular pattern, then Add that image to A ScreenGUI, when you want to fade-out, Just tween the transparency of that texture or image or decal from 0 to 1 in time you wanna choose.

Yeah agree I think it has to do with viewport frames

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