How do i make the sea becomes smoother when being closer to a part and less detailed when being further?

Hi guys!, i just tried @iamtryingtofindname Sea System, thats work really good but then i saw some problems with this :

  • Firstly : The surface was pretty jaggy which looks weird
  • Secondly : The Sea was being too small but when i tried muti plane which caused me laggy, is there way to make it less detailed when being further from player also make it endless?, here the only image that i found:

    As you can see, the (0,0) pos is where player is and further the x axis is, less waves(Detail) the sea has which makes you less laggy
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