How do i put a part directly on another rotated part?

You can write your topic however you want, but you need to answer these questions:

  1. What do you want to achieve? Keep it simple and clear!
    i would like to put one part directly on another

  2. What solutions have you tried so far? Did you look for solutions on the Developer Hub?
    i tried looking for solutions, i couldnt find much.

this is what i want to do:

image

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I don’t personally know a lot about vectors, but this topic should help you:

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this is alot more of a raycasting problem, i think i could try using the Normal of the ray result, but thats not really working for me

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This is a post I just solved, it think you’d find it useful. As for rotating it, just multiply a rotation when setting the part’s position

You shouldn’t need to use raycasting for this. Just looks like a translation problem.