You can write your topic however you want, but you need to answer these questions:
What do you want to achieve? Keep it simple and clear!
i would like to put one part directly on another
What solutions have you tried so far? Did you look for solutions on the Developer Hub?
i tried looking for solutions, i couldnt find much.
this is what i want to do:
1 Like
cakeycocoa
(StarvinMarvin)
August 15, 2024, 1:27am
#2
I don’t personally know a lot about vectors, but this topic should help you:
Hey there
After a lot more inquisition about these topics, I have decided to make another tutorial!
This is going to be the simplest explanation ever made of Cross and Dot, so make sure you follow to the end
By far, two of the most puzzling topics in scripting are Vector3:Cross() and Vector3:Dot(). However, after learning what they do, you will realize that they are actually 100x easier than using CFrames even!
You will also want to use them in your code when you rea…
1 Like
this is alot more of a raycasting problem, i think i could try using the Normal of the ray result, but thats not really working for me
Related Topic
This is a post I just solved, it think you’d find it useful. As for rotating it, just multiply a rotation when setting the part’s position
bytesleuth
(bytesleuth)
August 15, 2024, 11:00am
#5
You shouldn’t need to use raycasting for this. Just looks like a translation problem.