Hi, with the release of WorldModels, I’ve been wondering how to make them work but I have no clue. I’ve looked around to try and find information but I can’t find anything so I’ve came here to ask. Here’s a few of some generic things I’d like to try and get working inside of a ViewportFrame.
Physics: Simply just anchored parts, like a ball so it rolls around
NPC’s and Players: Walking and animations, the same way it does in Workspace
Moving parts using their CFrame
I know how to do all these things normally but I’m not sure when it comes to a WorldModel inside of a ViewportFrame.