I’m trying to add a traditional Decal
(or Texture
) [shown here] to a Part with a SpecialMesh
. I specifically only want the Decal
to show on a single face.
Just adding a Decal
won’t work. I also tried useing SurfaceGui
s, witch worked, but did not look right in most circumstances. I also can’t edit the UVs of the models as they aren’t mine, they are Roblox’s.
If you want to know why I need this, it is because I’m trying to re-add shirt and pants textures to characters generated via a script. The script converts all MeshParts
into SpecialMesh
s – because of Roblox limitations outlined here – but because of that, Shirts and Pants instances don’t show up anymore, meaning I have to recreate them via a script.
Thanks for responding if you did, this is essencally my last attempt in trying to get this script to work…