How to add grabbing to r6 vr version 2

Hi
I’m using r6 vr version2 framework/module for my game. It works perfectly except there is no grabbing, does anyone know how you would add that in? Like a function that would on trigger button pressed, loop through all the touching objects of that hand, check if the object has a grabbable value and then weld it.

module: R6 VR version 2 Finished

Im not surewhat ks r6 v2 but if i were to create grabbing i would use overlap function and then first set the position to an attachment world position where the part would be,then create a weld constraints and set part 0,1accordingly