Why not trust it? The code is right in front of you.
I think this is a nice alternative for pbans. It’s awesome. I don’t see the problem using it in games. I’ve seen bigger groups use it.
While reading this, a few concerns came to mind. Will other developers of my games be able to access my application key or token? If so, how do I prevent that?
Except trello is not for this purpose. Trello was for people to organize work and not to use as a database. Instead of trello you can just use mongodb
or any other database. And for hosting, there’s some good free hosts around that you could search.
Yes, they can access your app key and token.
Well first of all, what even is a trello ban? The definition? Is it just a fancy or more useful way to permanently ban someone?
I don’t really mind using Trello to ban people, but I want to know if there is a rate limit for Trello. If there is, I hope the rate limit is less than that of Discord’s. If Trello comes with stricter rate limits, I may still use Discord.
No one wants to waste more time since it’s hard to setup.
It’s a easy way of banning someone with out paying for databases.
Not really, just use atlas. They even give you 512MB for free.
Basic Admin Essentials 2.0 has a Trello Ban feature. OP created this resource as an extension to the Trello Ban feature so admins can ban without going on Trello.
If you are gonna use a command such as :tban to Trelloban someone, then why wouldn’t you just use :pban(BAE’s permban command). In my opinion, Trellobans are a waste of time and resources as you still have to do most of the stuff a normal pban would do. Also, Trello wasn’t made for things like databases and logging. It was made for things such as tracking tasks and information about something(such as a group or event).
Why use Perm-Ban when the command can be abused by others to un-perm ban others in-game while Trello can be manually or automatically added.Preformatted text
Also, people don’t want to pay for databases or create one so the easy way is trello.
If you wanna prevent abusers from un-perm banning in your games, Trello bans are not the solution. In my opinion, the most obvious solution to this would be to set the :unpban command to a higher admin level. For example, we can say like:
['Command Configuration'] = {
['pban'] = {
['Permission'] = 2;
}
['unpban'] = {
['Permission'] = 4;
},
This would set it so that admins can pban anyone abusing but only people with creator admin could unpban them(these numbers are assuming you haven’t messed with the module).
Yeah, but you don’t have to pay for databases. There are things like Google Firebase that have free versions. Also, for creating one it will take time(you will have to make a script in-game that knows how to communicate with that server and add and remove bans) but it will be more efficient to use than Trello as every time I used to use Trello for things like this, it would always fail on me(especially with Basic Admin). My game for ban logging currently uses a panel that adds bans to a Datastore along with using Discord Webhooks for logging(we’re looking at alternatives to this). If you don’t want to go through the pain of using a Database, then I would suggest using that(to edit bans like changing the time, you’re most likely gonna have to learn how to edit a Datastore value or get a Plugin that allows you to do so but they’re not that hard to find out and the plugins are usually inexpensive).
Do you not realize that Trello can be owner only?
Please re-read what I said:
As I said:
Additionally, if the Trello was setup already it’s unnecessary if you setup the datastore.
Trellobans can be used for multiple games, while pbans are limited to the specific game due to data stores.
You can also ban/unban people without joining the game by going onto the Trello board and adding/archiving cards.
You also have a record of previously banned players if you archive cards. The pban system only removes the player’s ban from the data store.
What’s the difference of using this and using Roblox datastores?
Everything you said can also be done with a database. As I said before, Trello was not meant for these kinds of things. As a result, Trello can become slow after a lot of bans. If you use a database(preferably a paid one), this is something you wouldn’t have to deal with. Also, how would you know if Trello would keep your bans safe? Using a ban database can not only mean that global bans are possible, but you could also both appeal bans and give out temporary bans(something that Basic Admin lacks) if you give it that function.
Sorry that I’m late, how can we add a reason that sets the description?
this only kicks someone from the game, how can i change it to a ban?