dude this tutorial was no help! You didn’t tell where to put the scripts at all you said was local, gave the scripts didn’t give a place file or anything I’ve been trying to fix my motor6D not being in the same position for 2 days now I’m getting frustrated, thanks for being no help.
Not necessarily and don’t recommend it at least in terms of the general use of LocalScripts. Depending on your game you may present yourself in some situations where you may need to use a LocalScript in the workspace but as I stated earlier in terms of the general use of LocalScripts I recommend keeping a good sense of practice with putting LocalScripts in
StarterPlayerScripts, StarterCharacterScripts, ReplicatedFirst, StarterGui, ReplicatedStorage, and ServerStorage (since both Replicated and ServerStorage are places to store assets, etc they would be used slightly differently depending on your situation).
However, the one place you should not be putting LocalScripts would be ServerScriptService. Because as the service clearly states it is used to hold Scripts that run on the server’s side rather than the client.
In the short term, LocalScripts should mainly be put in places that copy itself locally to the client. I could’ve explained this easier but that’s the just of it.
If the tool is just falling, make sure that there is a part in your tool called “Handle” which has WeldConstraints linked to every other object in your tool.