Update: has just rolled out to me. @xyrafrost @idelww
The feature is not rolled out for everyone yet. Just wait.
Issues with this update:
- You can still view archived items, along with their images/meshes, on the website. Theoretically you should not be able to? The only thing that doesn’t load is the item thumbnail.
- You can still edit archived items… I just put one on-sale and lost 1.5K Robux thinking it wouldn’t work… the configuration page for them still loads.
- You can still wear these items in-game.
So basically archiving an item just removes it from your Creator Hub page?
Seems like a very rushed and poorly executed update, but please enlighten me if I’m missing something here.
So basically what this is implying is that even if you go and archive something like a 2D shirt that infringes on a brand’s IP let’s say for example, that you uploaded 10 years ago, when you didn’t know any better as a kid and that brand wanted to strike you down even though the shirt doesn’t exist anymore, you’d still be held liable and moderated? Even after taking the appropriate steps to remove it off the platform?
I think that may be the case because that is what happened to me.
Reposting this to clear up some confusion around this feature:
Finnaly this is a really good feature!
Seriously i have been waiting for this for ages
Sooo… What’s the point of archiving then? The main reason we’ve been asking for these features is to help clean up items we’ve uploaded when we were younger. Are we just sweeping everything under the rug and hoping nobody actually checks?
Yeah… I’m not gonna believe that post until I see it in action on site first. There’s simply no way that’s actually how it works. If it truly works like they’re claiming it will, then this “feature” would just be the biggest band-aid fix of all time and serve no purpose existing in such a state.
So does this take care of things that infringe on ip that I uploaded years ago before knowing better?
Also how soon will this be expected to roll out to everyone? I’ve seen that some have it and many others (like myself) don’t have it.
Yeah, I don’t know. Right now “archiving” really just means “unlisting” for avatar items, which is kind of disappointing. It’s completely different to how archiving a decal works, so using the same terminology is kind of confusing here.
At least nobody can find the items now? But they’re technically still accessible if you know what you’re doing, which is the problem. So it’s not a 100% guarantee you’ll be safe.
For removing copyrighted items this is great.
Still a bit concerned though that this can be abused.
If UGC creators decide to archive items that I bought (a perfectly fine item that does not break any rules), I will no longer be able to wear it and I also won’t get my Robux refunded, correct?
If that’s so then I see that as a potential quite-concerning problem.
Maybe they’re not a simple search away, but it’s not that hard to find. Since newly created Asset IDs were sequential until very recently, there are user-made databases which can let you quickly search through someone’s older upload history. Even if it’s not easily accessible, this information can still be abused to get someone’s account deleted even after they made a good faith effort to remove any assets they mistakenly believed they had the right to upload and use as a kid.
Wouldn’t say it solves the problem of IP infringement. The asset still remains on the platform as it’s called archiving, not deleting in that matter.
Self-deletion of assets is extremely overdue, and all we’re getting is this.
I just realized something.
This nothing-burger of a feature will probably be used more by bad actors to hide malicious catalog items from other users rather than people actually wanting to archive items, because of how terrible it works. Archived items can still be used in-game by users who own them, meaning absolutely anyone could upload a malicious, inappropriate or whatnot item to their own account, and archive it almost instantly, allowing them to wear the items in-game and making it literally unreportable.
Edit: I mentioned items could be archived “almost instantly”, but I’m now correcting myself here based on information that’s come to light: seems newer items can’t be archived, which is good–means those developing this feature have actually somewhat considered the safety aspect. But the root issue still stands.
The solution to this would be making the “Archive” button actually archive the item… as in, archiving it’s corresponding meshes/textures as well.
This is a major safety concern… was this even considered during the creation of this feature? @runlola_run24
Other points to note (I am not encouraging this behavior):
- This could be used to upload an asset, archive it, reupload it and repeat the process to repeat sales
- Archiving will not refund users
- Evading moderation (in some but not all cases)
- Archiving other users creations in a group (I verified and it seems to work)
Of course bad actors will attempt to utilize anything to their own benefit but I do feel like it should be a complete removal and not an archival.
Why this errors appears when i try to archive a clothing from my group?
Why can’t we delete decals/image from Roblox Studio ?
Just archiving them is not good enough - as they still appear in the Toolbox.
Sometimes images are not wanted… or don’t attach to an imported mesh… and you want to delete them to clean up unwanted items… but there’s no way to do that.
Why ?
Oh, thank goodness.
I’ve been waiting for this one.
thank youuuu!
Only people who have owned the item before archival will be able to see it, on any other accounts it returns a 404
That seems like a bug, that’s not intended behavior afaik