I thought they added it too. I never saw it before.
Canât you just overwrite the modelâs thumbnail camera to look away from the model, or just overwrite it with a single part? Unless youâre looking to completely remove the models from your profile of course.
Will archived items be refunded to players that purchased said items?
The feature is not rolled out for everyone yet. Just wait.
Issues with this update:
- You can still view archived items, along with their images/meshes, on the website. Theoretically you should not be able to? The only thing that doesnât load is the item thumbnail.
- You can still edit archived items⌠I just put one on-sale and lost 1.5K Robux thinking it wouldnât work⌠the configuration page for them still loads.
- You can still wear these items in-game.
So basically archiving an item just removes it from your Creator Hub page?
Seems like a very rushed and poorly executed update, but please enlighten me if Iâm missing something here.
So basically what this is implying is that even if you go and archive something like a 2D shirt that infringes on a brandâs IP letâs say for example, that you uploaded 10 years ago, when you didnât know any better as a kid and that brand wanted to strike you down even though the shirt doesnât exist anymore, youâd still be held liable and moderated? Even after taking the appropriate steps to remove it off the platform?
I think that may be the case because that is what happened to me.
Reposting this to clear up some confusion around this feature:
Finnaly this is a really good feature!
Seriously i have been waiting for this for ages
Sooo⌠Whatâs the point of archiving then? The main reason weâve been asking for these features is to help clean up items weâve uploaded when we were younger. Are we just sweeping everything under the rug and hoping nobody actually checks?
Yeah⌠Iâm not gonna believe that post until I see it in action on site first. Thereâs simply no way thatâs actually how it works. If it truly works like theyâre claiming it will, then this âfeatureâ would just be the biggest band-aid fix of all time and serve no purpose existing in such a state.
So does this take care of things that infringe on ip that I uploaded years ago before knowing better?
Also how soon will this be expected to roll out to everyone? Iâve seen that some have it and many others (like myself) donât have it.
Yeah, I donât know. Right now âarchivingâ really just means âunlistingâ for avatar items, which is kind of disappointing. Itâs completely different to how archiving a decal works, so using the same terminology is kind of confusing here.
At least nobody can find the items now? But theyâre technically still accessible if you know what youâre doing, which is the problem. So itâs not a 100% guarantee youâll be safe.
For removing copyrighted items this is great.
Still a bit concerned though that this can be abused.
If UGC creators decide to archive items that I bought (a perfectly fine item that does not break any rules), I will no longer be able to wear it and I also wonât get my Robux refunded, correct?
If thatâs so then I see that as a potential quite-concerning problem.
Maybe theyâre not a simple search away, but itâs not that hard to find. Since newly created Asset IDs were sequential until very recently, there are user-made databases which can let you quickly search through someoneâs older upload history. Even if itâs not easily accessible, this information can still be abused to get someoneâs account deleted even after they made a good faith effort to remove any assets they mistakenly believed they had the right to upload and use as a kid.
Wouldnât say it solves the problem of IP infringement. The asset still remains on the platform as itâs called archiving, not deleting in that matter.
Self-deletion of assets is extremely overdue, and all weâre getting is this.
I just realized something.
This nothing-burger of a feature will probably be used more by bad actors to hide malicious catalog items from other users rather than people actually wanting to archive items, because of how terrible it works. Archived items can still be used in-game by users who own them, meaning absolutely anyone could upload a malicious, inappropriate or whatnot item to their own account, and archive it almost instantly, allowing them to wear the items in-game and making it literally unreportable.
Edit: I mentioned items could be archived âalmost instantlyâ, but Iâm now correcting myself here based on information thatâs come to light: seems newer items canât be archived, which is goodâmeans those developing this feature have actually somewhat considered the safety aspect. But the root issue still stands.
The solution to this would be making the âArchiveâ button actually archive the item⌠as in, archiving itâs corresponding meshes/textures as well.
This is a major safety concern⌠was this even considered during the creation of this feature? @runlola_run24
Other points to note (I am not encouraging this behavior):
- This could be used to upload an asset, archive it, reupload it and repeat the process to repeat sales
- Archiving will not refund users
- Evading moderation (in some but not all cases)
- Archiving other users creations in a group (I verified and it seems to work)
Of course bad actors will attempt to utilize anything to their own benefit but I do feel like it should be a complete removal and not an archival.
Why this errors appears when i try to archive a clothing from my group?