Heya!
Im testing some systems based on player’s ping. I need to cause a ping peak, or increase the ping Im experiencing a lot. Any method you guys could suggest me to increase the ping of my connection to the server?
(I tried google, and use the suggested techniques of how to improve it, doing the opposite… but Im not getting good results to achieve a high ping)
Im so sorry if this is not the proper category for this topic.
2 Likes
I believe File > Studio Settings > Network > Incoming Replication Lag works.
18 Likes
this is unusual but okay it’s very simple
Ping comes with how many milliseconds it takes the client to send a request to the server.
The client will also have to handle local scripts and physics in their game to make sure the game functions correctly for them. What I suggest is that you can put a bunch of physics related parts for the players to calculate the physics. Or, you can just put a while loop to do certain things for the client, I believe the clients will have high ping due to spending a lot of time to calculate physics.
2 Likes
xD Yup, I know
its unusual, but I really need a way to test it in this way. Or getting a partner with the worst connection ever.
I could try that, but, I dont want to interfere with the systems in game, by giving players physics engine tasks in order to reduce their “ping”. I need to cause a really bad connection scenario, from someone very far to server or having the worst connection ever. The best way I found is changing dns servers of my connection, having many vids and apps consuming bandwidth, and stuff like that, but not real change.
@DalekAndrew99 That studio feature (Incoming Replication Lag) is a life saver! I didnt know it exists. But, its real latency? I cant find documentation about that feature, where could I read about it? (I noticed that affects entirely the way studio loads and opens a game)
Yup, by setting to 5, I got 10 seconds of delay :v
With 2.5 I get around 4 seconds of delay

Thank you, so much, Im gonna test if my systems are really reading that “fake” ping
try opening two roblox studio and play test both
2 Likes