How to decrease load on CPU

Hello, how im can decrease load on CPU in my roblox game?
What do you know, relative optimization?

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You could try using blender, From what I know roblox’s parts sometimes decrease performance or, You can try optimizing the game, But does the game have too much terrain? (yes terrains kills my CPU too)

Please do some actual research before creating unnecessary and vague topics.

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What are some optimizations Roblox Scripters should know about, like task.wait() instead of wait()? - Development Discussion - DevForum | Roblox

“Lag” is caused when there is too many things that the current device cannot complete within a reasonable time.

For example, let’s say you have 1 billion parts in your game - that’s going to take a LONG time to load.
Solutions?

  • Don’t add 1 billion parts (unnecessary detail).
  • Use streaming where applicable
  • Covert complex models/objects to meshes via blender

Similarly, scripts can have ‘too much to do’, which if is time critical, can cause performance to drop.

But this is all unique and relative to your game.
If you’re experiencing lag that other players can also replicate on their own devices - track down the issue, and look for specific solutions to that problem.

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Im dont have Terrain in my game

just do some research on game optimization, game content streaming…etc

In my game im have 2 main loops (RunService Heartbeat)
First checking, to action with something (But for use, need click mouse button)
Two checking same (But for use, need press E)
Is it possible to join this?

Possibly your game is a bit big or too detailed? Not sure

Im have only 8K instances in my game, im think is not so biggg

Hmm… I don’t think that decreases performance that much, We will try focusing on the other stuffs i guess

In my game, im dont have Unions and dont have SpecialMeshes only meshPart

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