Hello everyone,
So basically I am trying to import this lego head into my roblox game. The issue I am having is that I cannot get the texture (the facial paint stuff) into roblox so only the mesh is imported. I have gotten the original lego head from a program called LeoCad, which I just exported it as a wavefront file and it kept the face and the mesh. I need help on somehow getting the texture off the lego head from blender and then using the texture in the roblox game in a meshpart.
I am using the asset manager which isn’t seeming to import the texture aswell. If there was a way to export the texture differently to the lego head, I could then use a mesh part and add the mesh id and then put the texture id in seperately