How to fix issue with grab move

so i have this issue with my grab move in this game, whenever i grab somebody it starts doing this weird move with random forces

when i grab someone i:

  1. set them into a collision group that cannot collide with players
  2. use a weld constraint to weld the target’s head to the user’s hand
  3. use a bodyvelocity to move the player once they begin the running part of the animation

this is what happens whenever it lands

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Did you disable autoRotate on the victims humanoid and their movement?

could u please explain what you mean by “disabling their movement”

I had a similar issue where the victim would enable mouse lock and turn around quickly to mess up the grab. Try disabling it in the PlayerControls and also disabling autoRotate on the Humanoid

well i tried it on people and never had that issue, the main issue im encountering now is that theres some unkown force moving the player once the weld is created and the players root part is unanchored

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How long have you been having this issue for? Seems other people are having issues with physics right now too. Might be a roblox thing

i mean i only made this move today, so i only had this issue for a couple of hours

however, a game called the strongest battlegrounds has a grab move thats REALLY similar to mine and that one works so im confused on why mine isnt working

it might just be that my move ragdolls so im actually gonna see if thats why

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yup removing ragdoll is part of the reason this happens, whatever though its a shame

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