Nah
When the Equipped
event is fired, the Character
variable would be referring to the (script > Tool > Character)
I believe you could look at how Motor6D’s work and how you can use them in animations?
Nah
When the Equipped
event is fired, the Character
variable would be referring to the (script > Tool > Character)
I believe you could look at how Motor6D’s work and how you can use them in animations?