How to have UIStroke inside an Object?

Currently, UIStroke can only create the lines OUTSIDE the object.

How to have UIStroke inside an Object (make the outline follow the edges on the inside of the object and not on the outside)?

Here an example from Photoshop:

I do not think that this is possible on Roblox. It would be a cool feature though.

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I made an #feature-requests:engine-features:

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