What are you attempting to achieve?
I want to import mesh files into roblox studio which i can use for character meshes so i can remove those beveled edges on character limbs
What is the issue?
roblox studio does not want to import MESH Files so i have to convert them to either .obj or .fbx. If u are trying to tell me to use blender i wont. I got these meshes from a bloxstrap mod on gamebanana (2006/2007 Avatar Bundle mod)
What solutions have you tried so far?
I tried converting them but the converters i tried just gave me errors (online converters). On another forum i found a model which has a dummy with character meshes which removes the bevels but when i used them there seem to be white lines appearing accross the limbs, the dummy does not have the white lines though and you cannot see them in studio editing just playtest.
When i use someone else’s model which is a dummy with character meshes, it does remove the bevels and support clothing and bodycolors but theres white lines appearing accross the limbs and weird shadows. Look at the screenshot in the post
Head : 123571027565535
Left Arm : 120251887725262
Left Leg : 121410334893851
Right Arm : 110854116640291
Right Leg : 133291557308852
Torso : 100486688550916
This works but these weird things are still appearing, the weird shadows and white lines. Also an npc with the vip shirt graphic as a decal looks looks distorted (the decal shirt not the npc).
Well the bloxstrap mod does make characters on ur client look blocky and nostalgic but it does not have any white lines or weird shadows when i use it. Also the white lines and weird shadows does not appear in studio, playtest only.