This is lovely, thank for this great tutorial, it makes creating 3D text so much easier, would heart your post twice if i could.
I’ve noticed how paint 3d had this feature but I never used it. It may be a bit tedious but it could be helpful if I don’t want to use blender at the moment.
Or simply use this plugin
That is good too, and fast, but if you want to use a font not supported by the plugin, it is a much better solution to just add it to paint 3D and follow the tutorial.
Yes indeed. but i mean, unless your trying too type enchantment table as 3D text then It works perfectly.
I addressed this in the tutorial, @alexfancoolYT, in Q & A:
The plugin only has 12 fonts versus the wide library of fonts Paint 3D has. It also only supports Latin scripts. But that, indeed, is an excellent plugin to use nonetheless. It’s an alternative, true, but each method with it’s own pros and cons.
Hmm. thanks for the help!, i needed some info here and there but i mostly write bold and in english so i see it as a simple way too just make 3D text if your on a rush.
This is actually really cool Ill def use this in the future.
I do enjoy seeing you find more ways to use 3D text for studios. Though isn’t there plugins where you can simply copy and paste the text to make it look exact. Since you can even change thickness of it and color, material.
Thank you! That really means a lot.
To answer your question, this method does, in fact, allow you to change the color and material. Since both end results are meshes, both methods of customization can be achieved through both this tutorial and the ThreeDText 2 Plugin.
Thickness, length-wise, is a con, but the mesh can still be stretched to the left and the right. Although, the 3D text can be extended as far back as you want, since it has properties like any other mesh would, and that would be a pro.
For more pros and cons, refer to the Q & A, and an earlier reply:
Apologies for being almost a week late, but thank you! It really means a lot.
As for this statement:
This is true. I won’t be covering how to do so in this tutorial at the moment, but I may add this in the tutorial in the future. I’ve updated these two statements to reflect your point:
This sentence now says “preinstalled.”
This description for the font changer now includes the word preinstalled.
This is something that makes the free program very versatile, with greater font choice than ThreeDText 2. That’s one pro Paint3D has over the plugin.
How to Use Custom Fonts
I might as well share with y’all how to add custom fonts too! This is good if one wants more specialized fonts or is looking for customization in other languages. (Infinite fonts when compared to XAXA’s amazing plugin!)
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Find a font you like and download it. I like dafont.com in particular- just make sure you’re legally allowed to use and download the font!
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Double-click on the zip folder with the font you want:
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Double-click on the TrueType font file of your choice:
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Click “Install”
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Open up Paint3D. Follow the steps in the OP, and when choosing fonts to apply to your text, select the font you just installed in the dropdown!
6.Remember to highlight the text when selecting the font or the font will not apply. Voilà!
Q&A:
Q: What sites can I use to find fonts other than dafont.com?
A: https://www.fontsquirrel.com/ is another great site, and so is https://www.1001freefonts.com/
Q: Does this only work with alphanumeric scripts?
A: As long as the font you’ve downloaded supports whatever language you choose, this method can apply to any script!
Q: Who is XAXA??
A: This is XAXA’s 3D font plugin. It’s widely used and I highly recommend it if you want very quick and easy 3D text with more or less limited font selection + only alphanumeric support. Really, go check it out, I use it quite often!
Thank you all for reading this!
Hey this is really cool! If we can use it for letters can’t we also use it for shapes too?
Is there a way to using transparent logos instead of the text option?
Microsoft has recently removed the .fbx export option from Paint 3D, so this method can unfortunately no longer be used. Seems like Blender or one of the plugins with limited fonts is the only way to go for this.
You can try to user an online file converter
It can also be used to make meshes of players (for statues ig)
You can save your text as .glb then go to blender → File → Import glTF 2.0 (.glb/.gltf) import your text mesh into blender. Select your text mesh and then go to File → Export → FBX (.fbx). Don’t forget to limit your export to only selected objects. That’s what I do because I don’t want to use online converters.