How to make a Mobile FPS?

Hey! So im making a FPS game and want to make it work on mobile. However when you move around this happens… 2020-08-05 20-17-49

How can I make this not happen and make it more similar to arsenal on mobile?

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We don’t know what’s causing it;
Provide a bit of code, it seems like if you were using Spring module?

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Im not using any code, im just zooming in the camera to first person using roblox’s built in tools…

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?
How is that even working without Programming.
The tool, I mean the FPS scripting.

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… Just zoom the camera into first person on mobile and then that happens, how do I make it not do that is what im asking…

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This is not a Camera trouble, this seems like a code trouble, please re-check your code.

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Nope, this happens on a fresh place on baseplate with no code in it.

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… Just zoom the camera into first person on mobile and then that happens, how do I make it not do that is what im asking…

It works fine?
I think it’s maybe the FPS system that is broke.

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U sure about that?


(This is on mobile, not PC.)

I want it to be not as sensitive, how do I make that happen.

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That’s just a camera script and it looks like if you were setting Camera.CFrame to Character’s Head CFrame look vector.
Nothing related to a FPS.

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No, there is no code in that place besides roblox’s normal scripts.

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Uhm, are you testing on a actual mobile? or Roblox Studio Device

Thats from a actual mobile device.

Wait what is the problem in the video?

It seems like he can’t look up/down I think so

Its too sensitive, im wondering how do I make it more like arsenals mobile camera.

UserInputService.
Has a property Named MouseDeltaSensitivity

Hope this helps

uhh

Thats for PC, not for mobile.

@unvexed
You do notice in the post it says It’s extremely useful, however it obviously there doesn’t appear to be a property of UserInputService that allows the same type of sensitivity adjustments for mobile devices.

However, how does arsenal do this? Their mobile camera is very smooth.

They probably have their own Camera module.