Hello, I want to make a pitch black room( 20 x 20 box) for the player to start off in, however when the player loads in it starts of completely dark but a few second later you can see a bit of light from some of the edges. No, there are no gaps in the box at all.
Add spotlights or a form of lighting, then increment in based on a wait() time so that as the time length increases the size or intensity of light etc increases.
Example
local SL = --File path to Spotlight or Light
for i = 1,255,1 do
wait(.1)
SL.Color = i
SL.Brightness = i
end
And in terms of making it start from the edges and move inwards to the centre, that would I believe just be about controlling the angle of the Light.