How I can make my GUI not move to different position and keep its size ratio? Since I applied to scale sized GUI with UIAspectRatioConstraint. It keeps its size ratio, but it moves from its position which annoys me, because instead of being on the center it goes off-center.
Have you tried an AnchorPoint of (0.5, 0.5) so the object is positioned based off of its center and then setting the Frame’s position to UDim2.new(0.5, 0, 0.5, 0) so it’s in the relative center of the screen?
On the bottom of? Could you please elaborate on what you mean? To make it aligned to the bottom of the screen, set the vertical anchor point to 1 (the bottom) so the frame is positioned from here. You would set the Y scale to 1 so it goes across the screen to the bottom.