How to make infinite map generation using low poly parts? (Chunks)

How would I be able to create a infinite map using low poly parts like the picture below?
I would like it to use chunk loading so it doesnt crash. If anybody knows how let me know!


I would use somthing like this part and just dupe it till its infinite.

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So would the generation start from inside and go out, or will it start from one direction and just go straight?

inside and go out. Sorry, i should’ve explained better

like minecrafts terrain generation, but its only 1 part thats used