How to make terrain generation more controlled
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1
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67
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December 24, 2020
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Triangle Terrain Generation
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2
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132
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December 24, 2020
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Perlin Noise Cave Generation
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9
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199
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December 15, 2020
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How I can improve this map generation system?
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1
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157
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December 14, 2020
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[OPEN SOURCED] Custom Terrain Height Map
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15
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3023
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October 12, 2020
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Perlin Noise Map Generator
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13
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1037
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September 12, 2020
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Randomly generated Cube Caves
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2
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151
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September 7, 2020
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My Second Attempt At Procedural Terrain Generation
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6
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392
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August 30, 2020
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Island based Procedural Terrain Generation
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3
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285
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July 12, 2020
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An efficient way to randomize a list of maps or items
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9
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4002
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June 17, 2020
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Feedback on island generator
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14
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447
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May 23, 2020
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Feedback on a Procedural Island Generator
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7
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382
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May 17, 2020
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Issues with rewriting old voxel terrain generator
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3
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302
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April 19, 2020
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Optimal method for semi-procedural map (tilesets)
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2
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242
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January 26, 2020
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Flatlands (biome with no mountains or hills) chance in terrain generator not functional/glitchy
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4
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1429
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January 11, 2020
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Biomes in my infinite world generator are too rare and small
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8
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678
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December 25, 2019
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Issues with infinite triangle terrain generator
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4
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657
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December 7, 2019
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Generated Maze for Horror Game
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10
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389
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February 7, 2018
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Terrain Heightmap Import
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1
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1427
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October 28, 2017
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