But I also need to make the part not go crazy and the player to stand, I am pretty sure I tried doing the MaxForce thing before and it only made it not fall which is a good thing but I also want the player to be a able to stand on the part and the part to not go crazy
What do you mean by that though? The part should stay completely still on its own, unless if you have any other Velocity objects that could be intercepting the part
I was playing around with Roblox in the past and decided to make an elevator.
I used tweening but the player constantly fell off.
I solved this immaturely by welding the player’s feet to the part while tweening.
And with the use of “tween dot Completed” I destroyed the welds when u reach ur destination.
Although, U may be right I’m giving an opinion.
This could be done with raycasting – I’ll reference a post I made when responding to a similar question since there’s a lot of different elements that work together in order to achieve the intended effect.