How to make Soccer Ball Physics better?

So basically, I am trying to make a car soccer mini-game in my game but when a car hits the soccer ball it is barely pushed or affected in any way. Is there any way I can make the physics better? I have messed with the custom physical properties but it does not really change much.

robloxapp-20201127-1625056.wmv (4.6 MB)

Any help would be greatly appreciated. I’m trying to make the player experience of my game better.

Your best guess is the so-called network ownership.


Although the solution above, I believe Roblox is lacking any extrapolation on the client-server model in terms of the physics.

Interesting. I will look into this. See if it fixes the problem.