When a part passes over you, i want a helicopter flyby sound to play. but not just that.
I want it to be pieced up, audio by audio, and it plays procedually based on distance, any ideas?
I want it so it depends on the speed of the part, so if it were to flyover, and then slow in speed, it would be slow or something.
Im trying to make a realistic helicopter with flyover sounds
This obviously has to be done on the client, heres a simillar video ive did before with a plane.
(0:26)
Basically like this but with a helicopter, how would that work?