i want it so that i can weld or use some kind of method so that the characters hands are connected to the front and back the the bow and it deforms / animates with the character’s hands. that way i’d only have to animate the character and the bow would follow. this will be r15 btw
HERE IS THE CHARACTER PULLING BACK THE BOW i have already tried weld contraints and they don’t work with skinned meshes, atleast the way i did it