Overview
I am creating these UIs for my game, but they won’t scale down on smaller devices (I tested this out in an emulator). The problem only seems to be working on the icons I roudified.
Every other UI that hasn’t been roundified scales down perfectly fine.
Using the AutoScale plugin should work. (I personally use it and it does a great job.) Normally, you select all the elements of your UI and then click on the properties you want to add from the plugin.
Maybe you just selected the ScreenGui and not all the elements of the UI?
Okay I don’t have access to a computer right now but when I do I will surely let you know. Would you like me to send you a video of me Auto scalling the UI?
The Offset is the size measured by pixels or something like that. But Scale is the ratio with the parent. For example, if you set it to 0.5, it will be half the size of the parent object. The parent in you case is simply the screen.
Edit: Once it is set to Scale, you can manually scale it and it will stay with scale. So you can keep one as a reference, set the other to a random scale, then scale it manually to the size of your reference and then change the other to the same values as well.