Hello all! I’ve modelled a claw machine yesterday for my project, and I already made an animation in blender, without knowing that it can’t be imported, although I think it can’t.
Because of my mesh being a none character/humanoid, how would I go around solving my animating issue? I tried seeing if I could animate it in roblox,but it seems that roblox is only user friendly for humanoid rigs, which I can’t necessarily place a character rig on a claw machine.
I want it to simulate a claw picking up the object and dropping it out into the hole on a claw machine, but, How would I achieve that, the animation looked so perfect in blender, but considering it won’t allow me to import the animation.
I’m in a pickle, I’ve tried many plug-ins in roblox and blender to try and get my animations across to my asset in roblox, I know that apparently there is a way around it by scripting it, which I don’t necessarily want to have my scripter spend to much time on trying to script an animation, its chaotic, isn’t there a loophole around getting an animation into roblox on an inanimate object?
Here is the animation I made in Blender https://www.dropbox.com/s/h5w08ptg4nmgvq9/ETMBDAkXqC.mp4?dl=0
Thanks in advance.