DasKairo
(Cairo)
December 21, 2022, 2:01am
#1
Hello!
So as a test, I wanted to see if I could use Highlights as an Indicator for Allies
So when Using Highlights I want this:
And when the Player is Occluded, it want it to do this:
But is there a way I can Inverse the Occluded
DepthMode
of the Highlight?
or is this impossible?
So Instead of seeing the Highlight when the Player is visible, only when you cant see the Player?
If Possible, im not sure if it involves Scripting, if not I’ll put this under
#help-and-feedback:building-support
Consider supporting this feature request:
Currently, there is no good way to only highlight things when they are occluded, they should be able to appear normally when not occluded.
The options present in the instance right now are “Occluded” and “AlwaysOnTop”.
With “Occluded”, it will apply highlights to the instance when there is nothing on top.
[image]
While “AlwaysOnTop” will always draw no matter the depth.
[image]
However, the present allowed behaviours are less than helpful in the majority of cases. The desired effect are sh…
1 Like
system
(system)
Closed
January 4, 2023, 2:08am
#3
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