How would i make a client-side vehicle steering script?

hey so i am working on a game similar to lumber tycoon 2, but because of all the trees growing around the map the game is a bit laggy and the vehicles are basically unusable.

i am pretty sure they are so laggy because the steering is handled by the server. so turning the steering script into a local script should solve the problem. it sounds pretty easy, but ive been wondering how to do that for weeks and i cant come up with a solution. Any help appreciated.

On seat give network ownership of the vehicle to the client, one part of the assembly is enough.

Then activate a local script detecting via humanoid seated or you can clone a script into playergui. Then do constraint physics or body movers locally.

How most chassis work:

1 Like