How would I make a game better for low end devices?

I want to know how I could improve an experience performance so that low end devices don’t have many problems with the performance. It could be scripting wise or anything. Except lighting as I don’t plan on changing it.

Reduce part count or add the following:

  • Button which turns of global shadows
  • Button which turns of certain lighting effects

Shadows from my experience can cause a lot of lag on low end devices and so adding a toggle to disable them may help.

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here are some topics that cover stuff about optimisation: