Gandhi20
(DaRealGandhi20)
#1
-
What do you want to achieve? I want to make it so that when the button is clicked, it sends it to my discord server.
-
What is the issue?
-
What solutions have you tried so far? I have tried to look around the DevForum but no luck. I use a proxy for the webhook.
local StatusCode = script.Parent.Code
local Error = script.Parent.Error
local PlaceId = script.Parent.PlaceId
local ResponseMessage = script.Parent.ResponseMessage
local HttpService = game:GetService("HttpService")
local Webhook = "https://hooks.hyra.io/api/webhooks/------------------"
script.Parent.Submit.MouseButton1Down:Connect(function(player)
print("Status: ✔")
local A = {
["embeds"] = {{
["title"] = "`" .. Error.Text .. "` is back up!",
["description"] = "🟢 **" .. Error.Text .. "** has improved performance.",
["type"] = "rich",
["color"] = tonumber(0x00FF24),
["author"] = {
["name"] = "Gandhi20's Games",
["url"] = "https://discord.gg/ZrVpP9YySC",
["icon_url"] = "https://cdn.discordapp.com/avatars/967423351217881118/ea8d182f38950481364896edf8cfe753.webp?size=96"
},
["footer"] = {
["text"] = "Powered by Gandhi20's Games",
["icon_url"] = "https://cdn.discordapp.com/avatars/967423351217881118/ea8d182f38950481364896edf8cfe753.webp?size=96"
},
["timestamp"] = DateTime.now():ToIsoDate(),
["fields"] = {
["name"] = "PlaceId",
["value"] = "```" .. PlaceId.Text .. "```",
["inline"] = true
},
{
["name"] = "Status Code",
["value"] = "```" .. StatusCode.Text .. "```",
["inline"] = true
},
{
["name"] = "Response Message",
["value"] = "```" .. ResponseMessage.Text .. "```",
["inline"] = false
}
}}
}
local finaldata = HttpService:JSONEncode(A)
HttpService:PostAsync(Webhook, finaldata)
script.Parent.Code.Text = ""
script.Parent.Error.Text = ""
script.Parent.PlaceId.Text = ""
script.Parent.ResponseMessage.Text = ""
end)
Error 400 means there’s an error with the code, check to make sure the parameters you’re sending are correct
The error is in line 40 in a localscript
Wait, that means you are using HTTP in localscript?
are u using local script? because http doesnt work on local script iirc, use RemoteEvent after the button is clicked and send it to the serverscript
1 Like
Citrozi
(Citro)
#7
try replacing the webhook variable with this -
https://webhook.lewistehminerz.dev/api/webhooks/ rest of webhook here
Gandhi20
(DaRealGandhi20)
#8
No, it’s a Normal Script. ------------
Gandhi20
(DaRealGandhi20)
#10
How do I send information from the client to the server tho?
Gandhi20
(DaRealGandhi20)
#11
This is what I currently have.
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local GreenEvent = ReplicatedStorage:WaitForChild("GreenStatus")
local YellowEvent = ReplicatedStorage:WaitForChild("YellowStatus")
local RedEvent = ReplicatedStorage:WaitForChild("RedStatus")
local HttpService = game:GetService("HttpService")
local Webhook = "https://hooks.hyra.io/api/webhooks/-"
local function GreenStatus(player, Error, PlaceId, ResponseMessage)
print("✅ | Green Status")
local Data =
{
["embeds"] = {{
["title"] = "`" .. Error .. "` is back up!",
["description"] = "🟢 **" .. Error .. "** has improved performance.",
["type"] = "rich",
["color"] = tonumber(0x00FF24),
["author"] = {
["name"] = "Gandhi20's Games";
["url"] = "https://discord.gg/ZrVpP9YySC";
["icon_url"] = "https://cdn.discordapp.com/avatars/967423351217881118/ea8d182f38950481364896edf8cfe753.webp?size=96";
},
["footer"] = {
["text"] = "Powered by Gandhi20's Games";
["icon_url"] = "https://cdn.discordapp.com/avatars/967423351217881118/ea8d182f38950481364896edf8cfe753.webp?size=96";
},
["timestamp"] = DateTime.now():ToIsoDate(),
["fields"] = {
["name"] = "PlaceId";
["value"] = "```" .. PlaceId .. "```";
["inline"] = true;
},
{
["name"] = "Status Code";
["value"] = "```100```";
["inline"] = true;
},
{
["name"] = "Response Message";
["value"] = "```" .. ResponseMessage .. "```";
["inline"] = false;
}
}
}
}
wait(1)
HttpService:PostAsync(Webhook,HttpService:JSONEncode(Data))
end
GreenEvent.OnServerEvent:Connect(GreenStatus)
2jammers
(james)
#13
Make sure the parameters you are sending to the response header are correct.
Gandhi20
(DaRealGandhi20)
#14
They are. Let me show you the error that it’s showing now.
Gandhi20
(DaRealGandhi20)
#16
I know that there is an error somewhere in the embed section but not sure where…
UhhQuoi
(Aegarys)
#17
Not sure if you already did this, but have you turned on the HTTP Services? {Within Settings}
1 Like
daulric
(Ulric)
#18
its suppose to be jsondecode for the data to be sent to ur discord server
Gandhi20
(DaRealGandhi20)
#19
Yes I did. ---------------------
kilesix
(kilesix)
#21
Have you made sure all the formatting is correct? Maybe this post helps: HTTP 400 (Bad Request) error? - #7 by Awesomewebm
ProBaturay
(Programmer)
#22
The fields key in the embeds is not attached to one table consisting of multiple fields.
["fields"] = {
[1] = {
["name"] = "PlaceId",
["value"] = "```" .. PlaceId.Text .. "```",
["inline"] = true
},
[2] = {
["name"] = "Status Code",
["value"] = "```" .. StatusCode.Text .. "```",
["inline"] = true
},
[3] = {
["name"] = "Response Message",
["value"] = "```" .. ResponseMessage.Text .. "```",
["inline"] = false
}
}
pyxfluff
(Pyx)
#23
It looks like you’re using a LocalScript, use a RemoteEvent to the server and put it in a ServerScript, it will work then.