Right now we have to go into each of our places in World // Zero and manually enable HttpEnabled (this is for 14 places, per universe, for a total of 28 places). As we add more places we have to do this more.
This is not sustainable as our game grows… The default for HttpEnabled should be set to true. Currently it is set to false with the assumption that the developer will be playing with malicious plugins / scripts. This is definitely not the standard case and hurts developers who are trying to build their game, as it’s another hurdle to setting up a good development environment.