Seems like the issue is not just confined to seats; animations in general on my game are getting stuck semi-randomly for players and NPCs. Appears to have started earlier today.
Yes, I can confirm this has started happening to me too. Each client can see his own animations properly, but the other player’s animations don’t replicate at all.
Is the animation script a normal script or a local script?
Are the priority in the animation set correctly?
Make sure you are using the right type of script and priority. Hope this help. If this is not the case then I would like to ask:
What other thing did you add to make it do that? Like another script that intervenes with the animation/character or any other source that messes with it.
What? That didn’t answer my questions tho… You could add me and I can check the game if you’re comfortable. If not then you can also check if it’s just your connection.
It seems to be happening with all animations, they randomly pick a point and freeze on characters. It does not just happen with seats as seen here/in my other post: https://gyazo.com/52df2024b2a04f0797c6e53fcba9eb18
Your own avatar looks normal and seems to not have the glitch, but it appears that the rest of the players are glitched just not yourself. When in actuality it is everybody.
It has started happening spontaneously on other games that have worked perfectly fine up until today and the games themselves haven’t been updated in months…
Definitely an update on Roblox’s part.