I’ve been trying to give my custom rig a walking animation, but it seems like the Humanoid.Running event is not firing, or well, it fires 3 times to then not fire at all.
Here’s my rig:
Cow.rbxm (25.3 KB)
Here’s a video showing what’s going on (it prints the “speed” Humanoid.Running event gives me):
And here’s the code that prints in the video (it works well on the default roblox dummy and I used a check just to see if it was the cow to print the speed)
Humanoid.Running:Connect(function(Speed)
if Monster.Name == "Cow" then
print(Speed)
end
if Speed > 0.01 then
PlayAnimation("Walk", 0.1)
end
end)