Whenever I spawn in I am frozen at the spawn location, rendering me unable to move. Movers such as LinearVelocity also do not change this effect, the player stays stuck in place. It is only after I jump, enable platform stand or sit which then allows me to start moving. I’ve been experiencing this problem since September 6th (I believe Studio version 0.641.2.6410741).
I am currently on Roblox Studio version 0.642.0.6420636 and this problem is still yet to be resolved.
OS: Windows 11 23H2 22631.4112
CPU: AMD Ryzen 5 5600X 6-Core @ 3.70 GHz
GPU: Nvidia RTX 3070
RAM: 32.0 GB
Example:
Expected behavior
Humanoids should be able to move without having to jump first.
I don’t think bumping this will do much, but I’m still experiencing this & it has really slowed down my testing experience within Studio. Really hope this can get fixed soon.
So I found a fix to this I had PhysicsEnvironmentalThrottle set to Always - changing it to DefaultAuto stopped the problems I was experiencing. I don’t remember changing it before the bug occurred and unsure if this functionality is even a bug. If it isn’t a bug, sorry for all this
This bug still happens to me on the latest studio version 0.650.0.6500743 with some altered behavior (most likely because I changed some studio settings). Seats and VehicleSeats added into Workspace - moved from an external service like ReplicatedStorage or just simply created - at runtime can not be sat in.